Inventory first
Prepare Cable, Color Slider, Calculator before the 3:30 timer starts.
Level 6 gives the squad 3:30, allows 3 mistakes, and combines Calculator + Cable + Color Slider with Pressure CHAOS.
Use this page as a Level 6 solution plan: confirm the exact setup, assign CHAOS ownership, then work through the named procedures before improvising around random slots.
Read the timer, mistake limit, and listed defusal modules before pressing any panel.
Open each named module guide and assign one player to any CHAOS duty.
Resolve one clue packet at a time, then use Previous Level and Next Level navigation for campaign practice.
This stage adds a continuing CHAOS duty. Assign its owner before touching a defusal panel so the team does not abandon the main solve when the interruption begins.
The named defusal panels can be prepared in advance; open their procedures before the timer begins. Keep one player responsible for Pressure while the other two maintain the main clue-answer loop.
Campaign composition, timer, and mistake allowance were cross-checked against the public BOMBANANA v1.0.0 level reference.
Prepare Cable, Color Slider, Calculator before the 3:30 timer starts.
Cable: COUNT → LIGHT COLOR → CONFIRM CABLE POSITION · Color Slider: COLOR ORDER → CURRENT POSITIONS → REQUIRED MOVES · Calculator: EXPRESSION → RESULT → ODD/EVEN → LIGHT → BUTTON
Pressure: Repeatedly press the center button to lower rising pressure until the bomb is defused.
This plan is derived from the verified v1.0.0 level composition and the named module procedures. Random slots are intentionally not converted into fixed answers.
Level 6 composition is verified as Calculator + Cable + Color Slider with Pressure CHAOS. No timestamped run was available for review, so the page derives its preparation plan from those named procedures instead of inventing a fixed playthrough.