CAMPAIGN // LEVEL 7 OF 30

BOMBANANA Level 7 Guide

Level 7 gives the squad 4:00, allows 3 mistakes, and combines 4× Random Easy with Slider CHAOS.

Timer4:00
Mistakes allowed3
CHAOSSlider

Level Overview

Use this page as a Level 7 solution plan: confirm the exact setup, assign CHAOS ownership, then work through the named procedures before improvising around random slots.

Solution Steps

  1. 01

    Read the timer, mistake limit, and listed defusal modules before pressing any panel.

  2. 02

    Open each named module guide and assign one player to any CHAOS duty.

  3. 03

    Resolve one clue packet at a time, then use Previous Level and Next Level navigation for campaign practice.

What changes in Level 7

This stage adds a continuing CHAOS duty. Assign its owner before touching a defusal panel so the team does not abandon the main solve when the interruption begins.

Because this level contains random slots, identify each rolled panel before selecting a procedure. A random Easy, Medium, or Hard label narrows the preparation pool but never guarantees one module. Keep one player responsible for Slider while the other two maintain the main clue-answer loop.

Verified level setup

DEFUSAL MODULES4× Random Easy
CHAOS MODULESSlider

Campaign composition, timer, and mistake allowance were cross-checked against the public BOMBANANA v1.0.0 level reference.

Level 7 execution plan

OPENING

Inventory first

Identify the live 4× Random Easy panels before opening a procedure.

RELAY

Keep packets separate

Name each random panel, then use the matching difficulty-filtered procedure.

INTERRUPTIONS

Slider

Slider: Continuously pull down the rising slider until the bomb is defused.

This plan is derived from the verified v1.0.0 level composition and the named module procedures. Random slots are intentionally not converted into fixed answers.

Open the named procedures

Open the full module index for random slots. Named links above cover only modules explicitly listed in this level.

Likely failure points

  • Starting a random module before identifying its exact panel and difficulty.
  • Letting two players answer at once instead of keeping one clue-answer-confirmation channel.
  • Dropping Slider ownership during a long lookup or sequence.

Sources and limits

Level 7 composition is verified as 4× Random Easy with Slider CHAOS. No timestamped run was available for review, so the page derives its preparation plan from those named procedures instead of inventing a fixed playthrough.

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