DEFUSAL MODULE // EASY

BOMBANANA Calculator Solution & Module Guide

Calculator has two stages: solve the displayed arithmetic, then use the result's parity with the active light color. The arithmetic answer alone does not identify the final button.

TypeDefusal
DifficultyEasy
First campaign appearanceLevel 5
BOMBANANA Calculator Module screenshot showing keypad and odd-even color table
Calculator Module visual evidence from the Level 5 walkthrough screenshot. Destructoid Level 5 Calculator screenshot.

How the Calculator module works

Calculator has two stages: solve the displayed arithmetic, then use the result's parity with the active light color. The arithmetic answer alone does not identify the final button.

Verified v1.0.0 instruction

Enter the displayed calculation result, then choose the manual button using light color and whether the result is odd or even.

Step-by-step procedure

  1. 01

    Read the first number, operator, and second number in that order.

  2. 02

    Calculate the result and classify it as odd or even.

  3. 03

    Enter the result exactly as displayed by the calculator controls.

  4. 04

    Combine parity with the active light in the current manual, then press the returned button.

Clues to collect before acting

  1. 1Full calculation
  2. 2Active light color
  3. 3Button labels

Recommended voice callout

EXAMPLE

Twelve minus seven equals five—odd. Active light yellow. Which final button?

Role plan: The speaker reads the expression once; the solver repeats the expression before calculating; the operator handles entry only after confirmation.

Common mistakes

  • Treating the numeric result as the final instruction.
  • Calling minus as a dash without confirming the operator.
  • Forgetting that zero is even.

Campaign levels with a named appearance

Random difficulty slots may also select this module even when its name is not shown in the level setup.

Sources and verification

The public module references are community sources, not developer documentation. Patch-sensitive color/Braille tables must be checked against the current in-game manual after an update.

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