Inventory first
Prepare Symbol, Soundboard before the 4:00 timer starts.
Level 11 gives the squad 4:00, allows 3 mistakes, and combines Soundboard + Symbol with Alarm CHAOS.
Use this page as a Level 11 solution plan: confirm the exact setup, assign CHAOS ownership, then work through the named procedures before improvising around random slots.
Read the timer, mistake limit, and listed defusal modules before pressing any panel.
Open each named module guide and assign one player to any CHAOS duty.
Resolve one clue packet at a time, then use Previous Level and Next Level navigation for campaign practice.
Medium modules now compete with one or more CHAOS tasks. Preserve a single conversation lane: one clue packet, one answer, one confirmation.
The named defusal panels can be prepared in advance; open their procedures before the timer begins. Keep one player responsible for Alarm while the other two maintain the main clue-answer loop.
Campaign composition, timer, and mistake allowance were cross-checked against the public BOMBANANA v1.0.0 level reference.
Prepare Symbol, Soundboard before the 4:00 timer starts.
Symbol: STAGE → SOUNDING SYMBOL → REQUIRED COLOR · Soundboard: SOUNDING BUTTON → NUMBER → COLOR → POSITIONS
Alarm: When active, press every heated button within 10 seconds.
This plan is derived from the verified v1.0.0 level composition and the named module procedures. Random slots are intentionally not converted into fixed answers.

Level 11 is the fixed Soundboard and Symbol checkpoint: both share 4:00 while Alarm interrupts. Soundboard is a search-then-lookup module; describing all nine cells before finding the sounding one wastes the opening.
Give one player Alarm ownership. When it activates, clear every heated button inside its documented window and announce when the main lookup can resume.
Probe Soundboard in a fixed top-left to bottom-right order. Stop immediately when one cell makes a sound.
Report the sounding cell's Braille number and color together. The reader uses that pair in the 3×3 lookup and returns coordinates in row order.
Press and confirm one Soundboard coordinate at a time, tracking only the positions still missing; then solve Symbol with sounding shape plus current stage.
Keep enough time for the final lookup, Alarm recovery, and a deliberate answer readback; no universal second-by-second split is claimed.
This walkthrough combines verified level composition with module procedures and avoids claiming one static live answer. Re-check lookup tables after a gameplay patch.