BOMBANANA Monkey-Says Solution & Module Guide
Monkey-Says is a growing sequence rather than a single reaction. Each stage repeats the earlier mapped inputs before adding the newly heated color, so the team needs a persistent sequence owner.
No reliable public screenshot specific to this module was found during the September 7 review, so this page uses verified text sources instead of an unrelated image.
How the Monkey-Says module works
Monkey-Says is a growing sequence rather than a single reaction. Each stage repeats the earlier mapped inputs before adding the newly heated color, so the team needs a persistent sequence owner.
Press the button mapped to the heated color; each new stage repeats the previous sequence before adding the current color.
Step-by-step procedure
- 01
Identify the newly heated color.
- 02
Use the current manual to map that color to the required button.
- 03
Append the mapped button to the existing sequence.
- 04
Replay the entire sequence from the beginning for the new stage.
Clues to collect before acting
- 1Heated color sequence
- 2Current stage
- 3Button layout
Recommended voice callout
“Stage four. Stored buttons: blue, red, yellow. New heated color green—map it, then replay all four.”
Role plan: One player owns the written sequence for the entire module. Other players can verify, but only the sequence owner calls inputs.
Common mistakes
- Pressing only the newest mapped button.
- Recording heated colors but not their mapped buttons.
- Letting two players call different versions of the sequence.
Campaign levels with a named appearance
Random difficulty slots may also select this module even when its name is not shown in the level setup.
Sources and verification
The public module references are community sources, not developer documentation. Patch-sensitive color/Braille tables must be checked against the current in-game manual after an update.