Learn in order
Start here. Early levels introduce Cable and Color Slider before adding CHAOS and harder modules.
Form a team of exactly three, take one asymmetric role each, and relay incomplete information quickly enough to defuse the bomb. This guide explains the complete first-run loop without assuming you already know the manual.
Your squad must clear the bomb's defusal modules before time or allowed mistakes run out, while ongoing CHAOS modules demand attention. Campaign introduces the systems across 30 levels; Custom changes the chosen difficulty and modifiers; Endless continues through waves.
The game is designed around Blind, Mute, and Deaf Monkey.
Put the clearest visual communicator on Deaf and the fastest table reader on Mute.
Lock left/right, rows, columns, colors, and a confirm gesture.
The manual reader should never search from a loose visual description.
The Blind Monkey confirms the exact action, then operates the bomb.
Start here. Early levels introduce Cable and Color Slider before adding CHAOS and harder modules.
Use selected difficulty and modifiers to repeat the modules your team miscommunicates.
Play waves after the team can preserve its protocol under interruptions.
Keep raw observation separate from the final command. If the answer cannot be repeated back exactly, it is not ready to execute.